> For the complete documentation index, see [llms.txt](https://docs.xandtech.fr/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.xandtech.fr/home/xplayercurrencies/features/boosters.md).

# Boosters

Temporary or permanent earnings/spending boosts, in four flavors: drinkable potions, permanent permission-based perks, and admin-granted global events or per-player grants. Every boost has a **scope** - `BUY` (discount on shop purchase prices), `SELL` (bonus on shop/sellall/sell-stick sale prices), `KILL` (bonus on kill coins), or `ALL` (all three at once) - and a positive **percent**. Multiple active boosts stack additively.

## Booster potions

Drinkable items (right-click to consume, standard vanilla potion mechanic) that grant the drinker a temporary boost:

```yaml
booster-potions:
  - id: sell_boost
    material: POTION
    name: "&d&lSelling Frenzy"
    lore:
      - "&7Drink to boost your {currency}"
      - "&7selling price by &a+{percent}%"
      - "&7for &f{duration} &7minute(s)."
    scope: SELL
    percent: 25
    duration-minutes: 15
    permission: ""
```

`id` is only used to look the entry back up when drunk - editing it here updates every already-handed-out copy immediately. It's just a physical item, so it can also be sold in a shop by sampling it into a `ShopItem`'s give-item slot in the shop editor.

```
/currencies admin boosterpotion give <player> <currency> <potionId> [amount]
```

## Permanent permission boosters

A permanent boost for whoever holds a permission (granted through your permissions plugin, e.g. LuckPerms - not an in-game command), re-checked **live** on every price/reward calculation: granting or revoking the permission takes effect immediately, nothing to reload.

```yaml
permission-boosters:
  - permission: "xplayercurrencies.booster.vip"
    scope: SELL
    percent: 10
  - permission: "xplayercurrencies.booster.mvp"
    scope: ALL
    percent: 20
```

Typically used for a rank perk, e.g. "VIP always sells 10% higher".

## Admin-granted boosts (no item needed)

```
/currencies admin booster event <currency> <buy|sell|kill|all> <percent> <durationMinutes>
/currencies admin booster stop <currency> [buy|sell|kill|all]
/currencies admin booster give <player> <currency> <buy|sell|kill|all> <percent> <durationMinutes>
/currencies admin booster list
```

| Subcommand | Description                                                                                                                                                                          |
| ---------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| `event`    | Starts a server-wide temporary boost, announced to every online player.                                                                                                              |
| `stop`     | Ends the currently active global event(s) for that currency - optionally just one scope, leaving others untouched. Never affects per-player boosts or permanent permission boosters. |
| `give`     | Grants a temporary boost to one specific (online) player, silently (no server-wide announcement).                                                                                    |
| `list`     | Lists every currently-active **global** event, with remaining time.                                                                                                                  |

All require `xplayercurrencies.admin`.

## Live display

`config.yml`'s [`booster-display`](/home/xplayercurrencies/configuration/global-config.md#booster-display) shows every currently-active boost (global events + the viewer's own) on-screen with remaining time, in either actionbar or bossbar mode.

## Recalculated prices

Shop menus show both the base price and the boosted price live when a boost is active, so players always see exactly what they're paying/earning before confirming.

Next: [Black Market](/home/xplayercurrencies/features/black-market.md).


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